#include <Simulation.h>
Derive from this class to define your world's objects and add them to the simulation.
Definition at line 334 of file Simulation.h.
Public Member Functions | |
| Simulation * | GetSimulation () |
| Returns the corresponding simulation for the object. | |
| SimulationObject () | |
| Creates a new simulation object. | |
| virtual | ~SimulationObject () |
| Destroys the simulation object. | |
Private Attributes | |
| Simulation * | Simulation |
| The corresponding simulation for the object. | |
| friend | Simulation |
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Creates a new simulation object.
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Destroys the simulation object.
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Returns the corresponding simulation for the object.
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The corresponding simulation for the object.
Definition at line 350 of file Simulation.h. |
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Definition at line 336 of file Simulation.h. |
1.3.6